Skip to content

hairline-adopt

Use when someone has an SVG (an icon, a logo, an illustration) and wants it as a Hairline figure, or runs /hairline-adopt with a file. Reads the drawing, rebuilds its object as an isometric line figure on the engine of @lucasmarkes/hairline, and gives it a gesture that answers the pointer.

1,473
installs
0 up / 0 down, score 0.00
votes
2,435
repo stars
Updated
less than a month ago
In the catalog since
22 Oct 2026
From
lucasmarkes/hairline
Get it through your agent npx skills add lucasmarkes/hairline@hairline-adopt

Skill instructions

Rendered from the published SKILL.md, 19 lines.

Hairline: adopt a drawing

The person has a drawing and wants it alive, as a Hairline figure. This skill reads the drawing, rebuilds its object as solids on Hairline's engine, and gives it a gesture. It never animates the SVG itself, and it never traces it: the drawing gives the identity, and the figure is built new, with its proportions and its parts.

What it needs

  • One .svg file: an icon, a logo, an illustration. Given several, make one figure at a time: ask which comes first.
  • Optionally, what the pointer should do to it. Without it, the concepts propose the gesture.

What to do

Invoke /hairline-create with the file's path and, after it, whatever the person said about the gesture, in their words. Its step 0 reads the drawing and fixes the object and its parts; its concepts then keep them and differ in the gesture, or, when the gesture was given, in the form and the read-out. Everything after that, the build, the check and the hand-over, is that skill's.

What to say

When you offer the concepts, say first, in one line, what you read the drawing as and which of its parts you kept. If the person corrects the reading, read it again their way before any concept is built.

If the drawing is a mark that belongs to someone else, say so at hand-over: the page shows another company's mark, and it is theirs to publish or not.