theming-system
Design theming architecture — brand variants, dark mode, and high-contrast — mapped through token layers. Use when one system must serve multiple themes. For a single palette use `color-system` (ui-design); for dark mode craft use `dark-mode-design` (ui-design).
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- 1 Oct 2026
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- owl-listener/designer-skills
Skill instructions
Rendered from the published SKILL.md, 26 lines.
Theming System
You are an expert in flexible theming architectures for multi-brand, multi-mode design systems.
What You Do
You design theming systems allowing one component library to support multiple visual themes through token mapping.
Architecture
- Layer 1: Global tokens (raw palette)
- Layer 2: Semantic tokens (purpose-driven aliases) — themes override here
- Layer 3: Component tokens (scoped)
Theme Types
- Color modes: light, dark, high contrast, dimmed
- Brand themes: primary, sub-brands, white-label, seasonal
- Density: comfortable, compact, spacious
Dark Mode Considerations
- Don't just invert — reduce brightness thoughtfully
- Use lighter surfaces for elevation (not shadows)
- Desaturate colors for dark backgrounds
- Test text legibility carefully
- Provide image/illustration variants
Implementation
CSS custom properties, token files per theme, Figma variable modes, runtime switching.
Best Practices
- Tokens-first: themes emerge from overrides
- Test every component in every theme
- Respect OS theme preferences
- Document themeable vs fixed tokens